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Strange behavior when masking in layers.

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43 comments

  • Rick Sammartino Community moderator

    Eigil, you're the one with the examples of the problem. Not sure if Brian sees this. I don't on my system.

    Go ahead and submit a request.

    https://on1help.zendesk.com/hc/en-us/requests/new

    Make sure you attach examples and describe clearly what's happening. Also, include the info requested here...

    https://on1help.zendesk.com/hc/en-us/articles/360018405111-How-to-submit-a-problem-to-ON1-Tech-Support-A-Step-by-step-Guide

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  • Brian Lawson Community moderator

    Rick, rasterizing is converting the brush strokes that have to continually be rendered into an actual pixel based grayscale image. The luminosity mask is rasterized.

    I am seeing this it's just not as visible because of how I do my masking and because like Rick I don't use the Density slider very much. I let you pass this one along to them Eigil. :)

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  • Eigil Skovgaard Hansen

    Rick,

    ... I don't know what the rasterizing is all about, but that's not how On1 works.

    Neither do I know - and have no clue about how these systems work deep under the hood.

    "Rasterize" is the term used by Adobe and Capture One when a unit with dynamic properties is made static - i.e. "relieved" from a number of computational dependencies, a Smart object becomes a brush-able layer in Photoshop, and a luminosity mask becomes editable with a brush in Capture One. I think of the old "raster" newspaper image technology - an image build on a matrix of dots (or pixels now) or whatever units are suitable for the purpose. It could be simple coordinates within the x and y axis opposed to vector rendering. I don't know. But that's how I got the "rasterize" expression.

    Two separate layers with different computational dependencies would explain why they don't work so well together in PR.

    I would prefer the option to "melt" such layers together, when it serves my editing.  

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  • Eigil Skovgaard Hansen

    Well, Rick - Brian explained it.

    Are you really not seeing this problem on a Mac (?) - Is it exclusively a Windows problem?

    Anyway, I will submit a request, and refer to my haunted Win 10 platform ;O\

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  • Brian Lawson Community moderator

    The term raster comes from the way images are drawn on a CRT. The electron beam that illuminates the pixels is scanned back and forth and it is called the raster. Rasterization is how a vector graphics image is converted into a pixel based image. Wikipedia has some interesting info if you really care. :)

    Yes I am seeing this Eigil. I just didn't see it as quickly because of how I do my masking and because I rarely use the Density slider. Let us know what support has to say.

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  • Rick Sammartino Community moderator

    I'm on Windows and I'm NOT seeing it.

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  • Eigil Skovgaard Hansen

    Rick,

    Have you repeated this sequence?:

    1. Create a luminosity mask from Lumen and refine it with the Levels sliders to the strongest black and white contrast.

    2. Refine it with the Mask Brush, remove white from blocked areas and black from transition areas.

    3. Reduce the mask Density on the slider.

    The last point will reveal black brush strokes in former black parts of the luminosity mask now greying faster out than the brush strokes. That's what I get here, and apparently Brian can see it too, though I'm in doubt whether he has the problem on a Mac or a Win computer.

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  • Brian Lawson Community moderator

    I'm primarily a Mac guy but I do run it in a Windows 10 VM for testing. Performance testing doesn't count there. 😉

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  • Rick Sammartino Community moderator

    Well, ok. If I take it to extremes, I can finally see a difference. This is at 100% density...

     

    and this is at 50%...

    But again, I never use Density, so it's never been a problem for me. If you haven't reported this yet, go ahead and do it.

    For comparison, this is what it looks like without the levels adjustment and this is a correct mask. With this mask, the density slider works properly.  It's showing that only the paint out strokes aren't being handled properly when levels are applied.

     

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  • Eigil Skovgaard Hansen

    There you go, Rick, nice example.

    I reported the problem yesterday and will update here, if anything of interest comes back.

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  • Eigil Skovgaard Hansen

    Rick,

    What is this bird doing? It looks like a diving configuration, but how is the branch? implicated ...?

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  • Rick Sammartino Community moderator

    This is just one of the photos in my test folder where I can try different things without messing up my actual library.

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  • Eigil Skovgaard Hansen

    Rick,

    I get the perspective now. It's a close angle.

     

    Brian,

    You are primarily a Mac person, you say, running a virtual Windows platform on your Mac.

    But could you replicate this "bug" on your Mac as a genuine Mac?

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