I see in the Technical Specifications that On1 requires OpenGL compatibility, but I believe Apple has announced they intend to drop support for OpenGL in the future. They already support their own Metal framework that is up to 10x faster, and at some point SW written for OpenGL will not run on a future release.
Is On1 for Mac written to use Metal or is it using OpenGL?
If On1 isn't using Metal yet, are there plans to transition to using Metal soon so that we can see speed benefits and be compatible with future OS releases from Apple?
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