2023 is so bad even your examples fail
I am very disappointed. I tried to follow this video:
Click and Create Course (on1.com)
And already step one ion landscape, your video changes the sky p[erfectly. On my side I have patches of the old sky in the new one in a very bad manner. And it is not opacity but simply a very bad mask!
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It may be related to your video driver. Lots of issues with nVidia drivers at the moment - try applying NoNoise and see if the picture turns black. If that's the case then you can join the gang waiting for the new drivers.
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Francesco, please be aware this is a user forum, you are not talking to anybody from On1 here.
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Mike you just shed some light on my request to On1. I should have come here first but 23 crashed several times, is slow as a 1 legged turtle, masking issue and Nonoise issue.
NoNoise generates just a black screen. NoNoise functions fine in 22.
And I'm also having the same issue with masking.
I'll just be patient as 22 still functions perfectly.
I'm aware this is a user forum but somehow it's comforting to know that these issues are occurring with other users also.
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NoNoise does not make a black box but it is pretty crappy and the preview on./off does not work. Once applied it is like this is the original.
Yes i have an nvidia GPU.
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On Plus Forum several people have said that they have got 2023 working by downgrading to 512.15 Game Ready driver. https://www.nvidia.com/en-us/drivers/results/187304/
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Thanks for that David - will try it later.
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David Tillett OK - I couldn't wait. Tried it and IT WORKED. Thank you so much. I will now spread the word.
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The 512.15 Studio driver works too (not just the Game Ready driver).
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On1 2023 user, I want to try this 512.15 because i face slowness when i zoom in a picture or try to do manual masking after creating a mask with Ai or Sky swap, Gpu use not over 30% and CPU less than 10%.
Very few resources used and very slow in response.
I'll let you know after the driver update (downgrade)
Thanks
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Alessandro, I would be very surprised if the the driver change impacts your system performance when zooming and / or masking.
What are your system specs?
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Hi David, after updated Nvidia Driver to 512.15 GPU response is better but not optimal, the zooming is fast on unedited picture, but with a picture edited (effects, local adjustments, sky swap, masking, etc...) the response still slow with few use of CPU and GPU 3D around 30-40% with peak of 70-80 in some occasion (load a picture or do an action on a panel).
My specs are better than minimum: AMD Ryzen 7 3700x 8 core 16 thread 4.050 mhz (but i can get 4.4), 64 GB ram 3200mhz - Asus rog-strix X570 F-Gaming Motherboard - Nvidia GeForce GTX 1660 - Windows 10 Pro - 1TB SSD Drive for system - 500GB SSD extra - 4 TB HD for storage picture (there are the picture i edit)
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I try today with a new picture to edit a Panasonic GH4 Raw, i only do basic adjustments for light, contrast, shadows then in effects i add HDR, Glow, LUT's and Vignette.
All without trouble, in zooming only few slowness but without any masking it going fast.
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i think the more effects and masking you add, more slowness comes, but without take all the PC resource it is not good or optimized....
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Sorry if i have diverted from the subject, for the inaccurate masking i experience settings sky from effects are more accurate than sky swap if it helps, i notice it is much better with the AI function than the panel dedicated to sky swap, i simply create a mask on the sky with any effects and copy on sky swap replacing the automatic (failure in many case) masking.
Hope it helps
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I will try, but still I do not understand why there is no refine mask option. In have this issue often with in1 and a simple brush refinement would fix it.
But what is worse is that i have this issue with their tutorial images ... it makes me wonder how real their videos are.
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Once generated all the AI masks are the same as any other ON1 mask and can be adjusted by the standard refine tools as described on page 99 of user guide. They can also be altered using standard masking tools such as brush and gradients.
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I missed that, it will help a lot thanks!
However, it is not practical enough to fix the crappy AI replacement as it just does a poor masking jobs is small places where refining is a long boring job (and i tried NEO and PS and they both do a better job)
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